Each way pays the symbol multiplier × bet ÷ 243. Amounts below show six decimal places; the main win display shows two. UNION WILD substitutes for normal symbols; an all-wild path pays the highest eligible symbol once. COMMAND and Army / RAF / Navy assets pay through the feature rules below, rather than this table.
243 FORMATION WAYSFORMATIONS PAY ON 3+ CONSECUTIVE REELS FROM THE LEFT. Matching copies on each reel multiply the number of ways. UNION WILD substitutes once per virtual path.
HOLD & COMMANDThree matching service assets deploy that service; six feature assets of any mix trigger five spins. Every newly landed non-cloned service asset adds one spin.
BRITISH ARMY • DIRECT HITArmy values pay instantly and remain locked to pay again at extraction. Army-containing formation wheel prizes do the same.
RAF • WINGMANRAF deploys two 5×3 theatres. A Typhoon landing mirrors into the same open coordinate on the other board without adding a duplicate spin.
ROYAL NAVY • SALVONavy values receive a 2×–6× repeat badge and resolve at final extraction.
FORCE ESCALATIONFilled rectangles escalate through COMBAT GROUP, BATTLE GROUP, TASK FORCE, STRIKE GROUP and FULL THEATRE COMMAND before opening the Tactical Command Wheel.
FORCE READINESSNaturally landed service assets build readiness. Higher readiness improves—but never guarantees—the chance of a reinforcement.
SERVICE SYNERGYTwo or more different natural service types landing together award exactly one additional spin. COMMAND and RAF Wingman clones do not count.
UNION WILD & COMMANDUNION WILD substitutes in Formation Ways. COMMAND and service vehicles are feature assets only.